
MachineGames, the acclaimed studio behind Indiana Jones and the Great Circle, has quietly canceled an unannounced project, according to a recent discovery by Twitter user Timur222. The information surfaced from a developer’s LinkedIn profile, which briefly mentioned work on a “canceled unannounced project” alongside The Great Circle.
No official details have been provided by MachineGames, and the identity of the canned title remains a mystery. There’s also no clear indication of when the cancellation took place, though it’s likely the decision happened during the development period of Indiana Jones and the Great Circle.
Despite this behind-the-scenes shift, the studio has recently seen major success. Indiana Jones and the Great Circle has been praised for its storytelling and cinematic gameplay, becoming a major win for both MachineGames and Xbox Game Studios. The game’s strong reception has already fueled discussions of DLC and a potential sequel.
The now-canceled project was likely unrelated to the Indiana Jones franchise, which MachineGames continues to support post-launch. Still, the news has sparked speculation among fans about what could have been—and what this might mean for other long-awaited titles or original IPs under the studio’s wing.
Game cancellations are not uncommon in the industry. Earlier this year, Supermassive Games axed a $45 million Blade Runner game over licensing issues, and Respawn Entertainment quietly scrapped a multiplayer FPS. In this context, MachineGames’ move isn’t surprising, but it does underscore the often-hidden turbulence behind big studio productions.
With the gaming world eagerly watching what comes next for The Great Circle, MachineGames appears to be tightening its focus—possibly to deliver even more polished content in the future.
Stay tuned for more updates as the story develops.