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Elden Ring Nightreign Dataminer Reveals Max Level Isn’t Worth the Grind

Juni 16, 2025
Elden Ring Nightreign max level stat chart for all eight characters

Elden Ring Nightreign has captivated fans with its fast-paced co-op action, but one dedicated dataminer has uncovered a surprising detail about the game’s leveling system—and it might make players think twice before chasing that max level.

🎮 Nightreign’s Leveling Mystery

Launched in late May, Elden Ring Nightreign expands FromSoftware’s dark fantasy universe with multiplayer co-op gameplay and a time-limited two-day in-game run to prepare for a climactic boss battle. Players choose from eight unique Nightfarer characters, each serving as a distinct class, and level up using runes earned from clearing camps and defeating field bosses in the shrinking world of Limveld.

However, the game’s UI doesn’t fully explain how leveling affects character progression. The level-up screen only shows changes in HP, FP, and stamina—leaving out the crucial attribute increases like vigor, strength, and endurance.

🧪 Zullie the Witch Breaks It Down

YouTuber and dataminer Zullie the Witch (video here) released a concise but revealing analysis of how leveling truly works in Nightreign. Using internal data, Zullie shared leveling charts for all eight Nightfarers, giving players a clear breakdown of what each level actually offers in terms of stat progression.

“The last few levels don’t give much,” Zullie explains. “Levels 13, 14, and 15 usually offer just a single stat point increase.”

📉 Max Level: Not What You Think

While players might expect max level 15 to represent peak power, Zullie’s charts show that stat gains sharply drop off after level 12. In most cases, characters only gain one point per attribute—or even less—per level in the final stretch.

This revelation calls into question whether pushing to max level is truly worth the rune investment, especially within the tight two-day gameplay window Nightreign imposes.

🤔 What It Means for Strategy

For players optimizing their builds, Zullie’s findings may reshape how they approach Nightreign. Rather than grinding endlessly for small returns at the top, it might be smarter to cap off around level 12, where most stat gains plateau, and focus instead on gear, team synergy, and boss mechanics.

This also adds a layer of depth to Nightreign’s minimalist UI design—what isn’t shown can be just as important as what is.


Thanks to dataminers like Zullie the Witch, Elden Ring Nightreign players now have a clearer understanding of the leveling system—and why maxing out may not be the power spike they imagined. Whether you’re a returning Tarnished or a new Nightfarer, this info might save you some time (and runes) in your next run through Limveld.

Stay tuned for more Elden Ring Nightreign insights, breakdowns, and datamined discoveries.