
In a recent interview, Sandfall Interactive’s Guillaume Broche hinted at the possibility of a sequel to Clair Obscur: Expedition 33, confirming that the game only marks the beginning of a much larger franchise.
Released in April 2025, Clair Obscur: Expedition 33 quickly established itself as one of the year’s biggest success stories. The ambitious turn-based RPG redefined the genre with its real-time parrying and dodging mechanics, blending strategy with action to deliver unforgettable encounters. Combined with its striking art direction and emotional storytelling, the game resonated worldwide, selling 3.3 million copies in just 33 days.
Clair Obscur: Expedition 33 Sequel Details
In an interview with YouTuber MrMattyPlays, Broche was asked if he could share concrete plans for an Expedition 33 sequel. His response gave fans plenty of hope:
“Clair Obscur is a franchise name, and Expedition 33 is only one of the stories we want to tell in this franchise. This is not the end of Clair Obscur.”
While no release window or details were revealed, Broche confirmed that he is already “trying to write the sequel.” Interestingly, he mentioned that he is deliberately attempting to “ignore Expedition 33” during the writing process to ensure the new story feels fresh and authentic, though he admitted it has been challenging to rediscover that “place of joy and sincerity” after pouring so much into Sandfall’s debut project.
A Small but Ambitious Studio
When asked if Sandfall Interactive planned to expand its development team for the sequel, Broche made it clear that bigger isn’t always better. With Unreal Engine 5 at their disposal, he believes the studio can remain “small and agile” while still competing with larger AAA developers.
Rather than aiming for massive 200-hour experiences, Broche emphasized his preference for shorter, digestible RPGs—titles that deliver meaningful replayable content in around 30 hours, a format he feels fits modern players’ lifestyles.
Pricing Philosophy
Broche also addressed the pricing strategy behind Expedition 33. Despite industry norms pushing $60–$70 for new releases, Sandfall priced its debut game at $50. The reason, according to Broche, was its lower development costs, which fell on the “lower end of AA games.” Given Sandfall’s decision not to expand, it’s likely future titles—including the sequel—could follow a similar accessible pricing model.
What This Means for Fans
While fans may have to wait for concrete news, one thing is certain: Clair Obscur: Expedition 33 is not a standalone story. Broche’s confirmation that he is actively writing the sequel ensures that the franchise has a future, one that could expand into a defining series for modern RPG fans.
For now, players can savor the success of Expedition 33 while eagerly awaiting the next chapter in the Clair Obscur saga.