
One Battlefield 6 fan with an eye for the artistic has released a detailed critique of the color correction techniques used in the game’s beta maps, sparking discussion about how filters could affect player experience. The Battlefield franchise has a long history of adjusting color balance to fit its thematic direction, and Battlefield 6 appears to be continuing this tradition — though not without some controversy.
Open Beta Reception
Fans have had two weekends to explore Battlefield 6’s open beta in August, ahead of the game’s October 10 release. With free access to four of the game’s nine maps, excitement was high, as players reportedly logged over 92 million hours in just six days.
While much of the community praised Battlefield 6’s destruction system and variety of game modes, one player focused on a different aspect: the game’s color grading.
Vic’s Corner Highlights Color Grading Concerns
YouTube channel Vic’s Corner released a video critique, analyzing each of the four beta maps and pointing out where color filters may help or hinder gameplay.
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Liberation Peak: Criticized for high contrast that causes darker areas to become “completely crushed,” making visual elements bleed together.
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Siege of Cairo: Warm tones and purple-tinted shadows fit the Egyptian setting, but removing the filters revealed more vibrant soldiers, skies, and details reminiscent of Battlefield 1.
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Iberian Offensive: Similar issues as Siege of Cairo, where the filters mute detail and vibrancy.
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Empire State: Praised for dynamic filter changes depending on location (e.g., orange hues near burning vehicles), though Vic argued a reduction in saturation could improve clarity.
Despite pointing out issues, Vic credited the developers for their cinematic approach, especially the two-part toning that allows shadows and highlights to be colored differently. However, he also suggested the shading is heavier than in past titles like Battlefield 1 (2016).
Could Changes Still Happen Before Launch?
The critique comes at a time when Battlefield Studio has shown willingness to act on community feedback. Developers already confirmed post-beta adjustments such as:
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Adding tap-fire characteristics to all weapons
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Reducing “bunny hopping” capabilities
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Retuning parachute physics
This responsiveness suggests that visual tweaks, including color filter adjustments, could be on the table if enough players voice concerns before the official release.
While most fans enjoyed the beta experience, this critique shows how much of an impact Battlefield 6 color filters can have on immersion and gameplay clarity. Whether developers adjust these filters or stick with the current artistic vision, the debate highlights how visuals are more than just cosmetic — they’re central to how players experience the chaos of Battlefield’s iconic large-scale warfare.