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Donkey Kong Bananza Director Responds to Performance Drops

Juli 15, 2025
Kazuya Takahashi discusses Donkey Kong Bananza’s performance on Nintendo Switch

Nintendo’s upcoming title Donkey Kong Bananza is shaping up to be one of the most ambitious entries in the beloved franchise. With fresh mechanics, new environments, and a sprawling open-world influence, fans are eagerly awaiting its release. However, recent discussions have spotlighted potential performance drops, prompting a response from the game’s director, Kazuya Takahashi. In a recent interview with Spanish outlet La Vanguardia, as translated and reported by Nintendo Everything, Takahashi addressed concerns about framerate issues during certain segments of the game. While he acknowledged the possibility of minor performance dips, he reassured fans that these won’t compromise the overall experience.

“Performance might drop a little when there’s too much happening on screen,” Takahashi explained. “But overall, the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability.”

This honest and balanced response comes as a relief to fans concerned about Switch hardware limitations, especially with the scale of Bananza’s levels and visual effects.

🧩 An Ambitious Team Behind the Bananza

Nintendo has also officially revealed the development team behind Donkey Kong Bananza. The game is produced by Kenta Motokura, the creative force behind Super Mario Odyssey, and directed by Kazuya Takahashi, a fresh talent at Nintendo known for his work in open-world mechanics. The pairing of seasoned experience with new vision appears to be a driving force behind Bananza’s bold direction. The game reportedly features dynamic environments, reactive NPCs, and mission-based exploration that push the boundaries of traditional Donkey Kong gameplay.

🎮 A Smooth Ride—Mostly

Despite performance concerns, fans who’ve previewed the game suggest it plays smoothly during most scenarios. Takahashi’s remarks seem to indicate that the team has taken a “fun-first” approach, balancing technical limitations with engaging gameplay. Nintendo has not announced any patches or post-launch optimization plans yet, but the transparency from the development team builds confidence. It also aligns with Nintendo’s recent history of delivering post-launch updates when needed.


Donkey Kong Bananza is set to release exclusively for Nintendo Switch later this year. With a powerhouse development team and bold new direction, it looks like even minor performance hiccups won’t stop this platformer from swinging into success.