Sony Canceled PS VR Revival of Classic PS1 Game Jumping Flash

Juni 13, 2025
Jumping Flash, PlayStation VR, PS1 classics, Sony, Shuhei Yoshida, PS VR games, retro gaming, canceled PlayStation games, PlayStation news, classic game revivals

Sony reportedly had plans to revive the quirky and beloved PS1 classic Jumping Flash as a PlayStation VR title—but ultimately scrapped the project during early development stages. This surprising revelation came directly from former Sony Interactive Entertainment president Shuhei Yoshida in a recent interview with Video Games Chronicle (VGC).

Jumping Flash, originally released in 1995, is often considered one of the first true 3D platformers and a cult classic in PlayStation’s early library. Its lighthearted tone, first-person perspective, and bouncing robot protagonist made it stand out in an era dominated by side-scrollers and top-down RPGs.

The Revival That Almost Happened

According to Yoshida, Sony had begun very early development work on a Jumping Flash PS VR revival, aiming to reintroduce the series to a modern audience through virtual reality. The idea made sense—Jumping Flash’s original design, with its vertical movement and immersive perspective, would’ve been a natural fit for VR.

However, Yoshida noted that the project was ultimately shelved. He didn’t specify the reason behind the cancellation, leaving fans to speculate whether it was due to internal priorities, technical challenges, or shifting market demands.

Jumping Flash and PlayStation’s Legacy

The PlayStation 1 is home to a wealth of iconic franchises—Gran Turismo, Silent Hill, Crash Bandicoot, Tony Hawk’s Pro Skater, and MediEvil, to name a few. Some of these titles have seen successful remakes or reboots in recent years. Others, like Jumping Flash, have remained dormant despite their significance in gaming history.

Sony has occasionally dipped into its retro catalog, bringing back select titles through remasters or via PlayStation Plus offerings. But this recent revelation about the abandoned Jumping Flash project highlights a broader challenge: balancing nostalgia with modern development priorities.

What Could Have Been

The prospect of bouncing through colorful VR landscapes in a reimagined Jumping Flash is one that surely excites long-time fans. Its cancellation adds to a growing list of classic franchises that have yet to receive the revival treatment they arguably deserve.

As Sony continues to push forward with new hardware like PlayStation VR2, it remains unclear whether other dormant IPs from the PS1 era will be revisited—or continue to live on only in memory.


While the Jumping Flash PS VR revival may never come to light, Yoshida’s confirmation offers a rare peek behind the curtain of Sony’s creative decision-making. Whether this means more classic revivals are on the table or off the radar remains to be seen.

Stay tuned as we continue to track developments from Sony and the future of retro game adaptations.