
DOOM: The Dark Ages has delivered a visceral arsenal of powerful, gritty weapons—but some eagle-eyed fans have stumbled upon a strange, unused weapon buried in the game’s code. Through console commands, players have unlocked what appears to be a fully functional, yet officially unavailable, gun—sparking wild fan theories and speculation about future DLC.
While players are already spoiled for choice with brutal gear—like the spike-launching Shredder, the bone-shattering Skullcrusher, and melee juggernauts like the Dreadmace—the game generally maintains a balanced structure where each weapon class has a clear pair. One exception, however, seems to be the Reaver Chainshot.
In DOOM: The Dark Ages, the Reaver Chainshot lacks a visible counterpart in the base game. But thanks to a Reddit user, Naive_Lab_5189, fans recently caught a glimpse of what might have filled that role. The posted clip reveals a fully automatic weapon that fits stylistically and functionally within the Reaver class—suggesting it may have been cut during development or saved for a future update.
While players need to use mods to enable advanced console commands, entering "give all"
appears to unlock this hidden weapon for experimentation. Although unpolished, it operates as a high-damage auto weapon, and fans are already experimenting with it across various in-game encounters.
This isn’t the first time the DOOM franchise has buried content within its code. From prototype weapons in DOOM Eternal to hidden enemies in earlier titles, id Software’s games are known for rewarding those who dig deeper.
Whether this mysterious gun is a piece of scrapped content, an upcoming DLC teaser, or simply an experimental leftover, its discovery adds another layer of intrigue to DOOM: The Dark Ages. As fans continue to mod, mine, and explore, one thing’s certain—the Slayer’s war is far from over.